ASPIS Combat Explained: Makarov, Melee, Enemies, and the Guardian

ASPIS combat explained with source-grounded details on the Makarov pistol, melee attacks, enemy encounters, resources, and Guardian pursuits.

ASPIS combines exploration with chases and direct confrontations. Official sources distinguish the Guardian from other opponents: the Guardian cannot simply be shot and killed and instead pursues Andrey through corridors and rooms, while other enemies can be fought with a Makarov pistol and melee attacks. Ammunition and other resources must be found during exploration.

Core Combat Rules Confirmed by Official Sources

  • The Makarov pistol is a documented ranged weapon.
  • Melee attacks are a documented combat option.
  • Some enemies can be defeated.
  • The Guardian is an escape-focused threat rather than a normal target; the developer site says players must use doors and keep looking for a route out.
  • Ammunition and other resources must be found along the way.

No official source reviewed here publishes damage values, enemy health, combo strings, weapon upgrades, or a complete opponent roster. Those details should remain unverified until they are documented in the released build or developer material.

FAQ

Does ASPIS have combat? Yes. Official sources document a Makarov pistol, melee attacks, other defeatable opponents, and Guardian pursuit sequences.

Can the Guardian be killed normally? The Steam description says the Guardian cannot simply be shot and killed; the developer site frames those encounters around escape.